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Camel: Difference between revisions

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   |height=165px
   |height=165px
   |cameraControls=true
   |cameraControls=true
   |cameraOrbit=232deg 86deg 5m
   |cameraOrbit=232deg 86deg 5.5m
   |disableZoom= true
   |disableZoom= true
   |disablePan=true
   |disablePan=true
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|isMountable=yes
|isMountable=yes
|drop=1 Raw Bacon, 4 Leather, 1 Saddle (if mounted)
|drop=1 Raw Bacon, 4 Leather, 1 Saddle (if mounted)
|special=Mountable, can jump 1-block high fences
|special=Mountable, can jump 1-high fences
|walkSpeed=6.25
|walkSpeed=6.25
|accelerationFactor=0.4
|accelerationFactor=0.4

Revision as of 00:51, 3 August 2025

Camel
General Attributes:
Appearance Biome Deserts
Attack Resilience35
Fire Resilience15
Fall Resilience7.5
Breathing Mode
Mountable
Motion:
Walk Speed6.25 km/h
Jump Height 0 meters
Acceleration Factor 0.4
Body:
Mass 0 kg
Bodybox Size 1.4 x 1.9 x 1.4
Other Attributes:
Special Mountable, can jump 1-high fences
Drop 1 Raw Bacon, 4 Leather, 1 Saddle (if mounted)
Food Bread and Vegetation
Herding Behavior
Spawner Egg
Creature Infobox Explanation

Description (From Bestiary)

A large animal that can be ridden if equipped with a saddle. Once saddled, will respond to whistle. Fast moving, temperamental and mildly aggressive. Lives in deserts.

Description

Camels are herbivores, meaning they will eat: Purple flowers, red flowers, white flowers, tall grass, and ivy.

Camels are non-hostile** mountable animals, and drop 4 leather and 1 raw meat when killed (if previously saddled, they will also drop their saddle).

Camels can also jump single fences, so a completely enclosed structure or double fences are needed.

Appearance Biome

Camels can be found in Deserts.

General Uses

Camels are mountable animals, so they are useful to get from one place to another more quickly than on foot. But sometimes, camels are passive to the player, but if hit, they will start attacking the player.

Camel can be spawned in creative gamemode using a spawner egg.