Grey Wolf
Grey Wolf | |
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General Attributes: | |
Appearance Biome | All Biomes (Except Desert) |
Attack Resilience | 35 |
Fire Resilience | 15 |
Fall Resilience | 7.5 |
Attack Power | 1.0 |
Breathing Mode |
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Mountable |
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Motion: | |
Walk Speed | 4 km/h |
Jump Height | 1 meters |
Acceleration Factor | 0.5 |
Body: | |
Mass | 40 kg |
Bodybox Size | 0.8 x 0.8 x 0.8 |
Other Attributes: | |
Drop | 1 Leather (100%) 1 Rotten Meat (50%) |
Food | Meat |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
Description (From Bestiary)
A medium sized predatory animal that lives in cold and temperate areas. Moves fast and hunts in packs at night. Will sometimes stop and howl raising its head high to the moon. During the day is shy and will move away from trouble. Extremely dangerous at night when encountered in large numbers. Will smell prey from large distances and congregate to hunt it. At full moon will change into Werewolf.
Description
Wolves are dog-like mammals in Survivalcraft with a charcoal gray back and white underbelly.
They are carnivores, meaning they will eat: Bacon [raw or cooked], Bird [raw or cooked], and Fish [raw or cooked].
Wolves are hostile, and a wolf will attack you in daytime if you seem to threaten it. They hunt and live in packs so if you attack one, any other nearby wolves will attack back [as shown below] also, if one wolf is away from its pack it will go to the nearest pack and hunt and live with them. They drop Leather when killed.
Appearance Biome
Wolves are found in nearly every biome except for deserts.
Uses
They drop leather when killed and there is a chance of 50% that drops rotten meat too.
Wolves can be spawned in Creative Gamemode using a Spawner Egg.