Magnet
<infobox> <title source="name"><default>Magnet</default></title>
<image source="image"></image> <label>ID</label> <group> <header>General Attributes:</header> <label>Is Stackable</label> <label>Is Flammable</label> <label>Fuel Value</label> <label>Is Edible</label> <label>Food Type</label> <label>Nutritional Value</label> <label>Emitted Light Amount</label> <label>Sleep Suitability</label> <label>Fire Duration</label> </group> <group> <header>Physics:</header> <label>Light Attenuation</label> <label>Explosive Power</label> <label>Explosion Resilience</label> <label>Projectile Resilience</label> <label>Density</label> <label>Is Fluid Blocker</label> <label>Projectile Stick Probability</label> </group> <group> <header>Tool-related Attributes:</header> <label>Digging Method</label> <label>Required Tool Level</label> <label>Digging Resilience</label> <label>Impact on Average Tool Longevity</label> </group> <navigation>Block and Item Infobox Explanation</navigation> </infobox>
Description (From Recipaedia)
Magnets attract compass needles allowing you to find direction home while out in the wild. Don't forget to place one close to your house! The compass will show direction to the nearest magnet, or to spawn location if there are no magnets. You can only place a limited number of magnets in the world.
Crafting
In order to craft a magnet, you will need 7 Iron Ingots. Yields 1 Magnet.
Uses
Magnets are used with a Compass, usually to find your way home. The compass will point you in the direction of the closest magnet.
Notes
- You can place up to 6 magnets in your world, but it's best to not put them too close together or they may cause confusing compass readings.
- Like creatures and boats, if you try to place a lot of magnets close together, a message will appear saying "Too Many Magnets".