Glass
<infobox> <title source="name"><default>Glass</default></title>
<image source="image"></image> <label>ID</label> <group> <header>General Attributes:</header> <label>Is Stackable</label> <label>Is Flammable</label> <label>Fuel Value</label> <label>Is Edible</label> <label>Food Type</label> <label>Nutritional Value</label> <label>Emitted Light Amount</label> <label>Sleep Suitability</label> <label>Fire Duration</label> </group> <group> <header>Physics:</header> <label>Light Attenuation</label> <label>Explosive Power</label> <label>Explosion Resilience</label> <label>Projectile Resilience</label> <label>Density</label> <label>Is Fluid Blocker</label> <label>Projectile Stick Probability</label> </group> <group> <header>Tool-related Attributes:</header> <label>Digging Method</label> <label>Required Tool Level</label> <label>Digging Resilience</label> <label>Impact on Average Tool Longevity</label> </group> <navigation>Block and Item Infobox Explanation</navigation> </infobox>
Description (From Recipaedia)
Transparent block made by smelting sand in the furnace. Very useful for making windows and brightening up dark rooms. It is a very brittle material that will irrevocably shatter when hit by something hard.
Crafting
Melt sand to obtain glass
Uses
- They're used to make framed glass and window.
- They're also used to craft some electric devices like Lightbulbs, Photodiodes, Motion Detectors, LEDs, 4-LEDs and 7-Segment Displays.
Notes
- It will shatter if a block of sand or gravel falls on top of it.
- Glass can be broken when hit by any thrown item or by any projectile.
- Once glass is broken, you can't get it back.
- A new glass texture was added in 1.24.