Cooked Fish
<infobox> <title source="name"><default>Cooked Fish</default></title>
<image source="image"></image> <label>ID</label> <group> <header>General Attributes:</header> <label>Is Stackable</label> <label>Is Flammable</label> <label>Fuel Value</label> <label>Is Edible</label> <label>Food Type</label> <label>Nutritional Value</label> <label>Emitted Light Amount</label> <label>Sleep Suitability</label> <label>Fire Duration</label> </group> <group> <header>Physics:</header> <label>Light Attenuation</label> <label>Explosive Power</label> <label>Explosion Resilience</label> <label>Projectile Resilience</label> <label>Density</label> <label>Is Fluid Blocker</label> <label>Projectile Stick Probability</label> </group> <group> <header>Tool-related Attributes:</header> <label>Digging Method</label> <label>Required Tool Level</label> <label>Digging Resilience</label> <label>Impact on Average Tool Longevity</label> </group> <navigation>Block and Item Infobox Explanation</navigation> </infobox>
Description (From Recipaedia)
A piece of cooked fish meat. A very tasty and nutritious meal.
Crafting
It is made by cooking raw fish in a furnace.
Notes
- It can also be made by setting a fish on fire with a Match or a Fire Arrow. This does not always work since the meat may also burn up in the fire. Plus the fish has to be removed from water, first.
- If a fish is killed by a lightning it may drop cooked fish.
- If it is dropped near a predator, the predator will try to eat it. You can use these to lure them to a trap or such.
- They can be stacked up to 40 in the hotbar, as opposed to 12 in the inventory.