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Animal Infobox explanation

From Survivalcraft Wiki

Animal's Infobox
Creature Model
General Attributes:
Appearance Biome 0
Breathing Mode
Mountable
Motion:
Jump Height 0 meters
Acceleration Factor 0
Body:
Mass 0 kg
Bodybox Size 0 x 0 x 0
Other Attributes:
Drop None
Food Cannot be fed
Herding Behavior
Spawner Egg
Creature Infobox Explanation

General Attributes

Apperance Biome: In what general biome does this animal appear?

Attack Resilience: Used to calculate injury from attacks.

Fire Resilience: Damage per second an animal takes while on fire.

Fall Resilience: Minimal speed (m/s) in which the animal will receive 0 damage from falling.

Attack Power: Attack power of an animal. [Player has attack resilience of 10, meaning it can survive 10 hits from an animal with an attack power of 1]

Breathing Mode: Does the animal breathe in air or water?

Mountable: Can you saddle this animal? If yes, this allows you to summon the animal with a whistle.





Animal's Infobox
Creature Model
General Attributes:
Appearance Biome 0
Breathing Mode
Mountable
Motion:
Jump Height 0 meters
Acceleration Factor 0
Body:
Mass 0 kg
Bodybox Size 0 x 0 x 0
Other Attributes:
Drop None
Food Cannot be fed
Herding Behavior
Spawner Egg
Creature Infobox Explanation

Motion

Walk Speed: How fast does the animal walk?

Fly Speed: How fast does the animal fly? [Only used by Raven, Duck, and Seagull]

Swim Speed: How fast does the animal swim?

Acceleration Factor: Time required for an animal to reach max running speed.










Animal's Infobox
Creature Model
General Attributes:
Appearance Biome 0
Breathing Mode
Mountable
Motion:
Jump Height 0 meters
Acceleration Factor 0
Body:
Mass 100 kg
Bodybox Size 0 x 0 x 0
Other Attributes:
Drop None
Food Cannot be fed
Herding Behavior
Spawner Egg
Creature Infobox Explanation

Body

Mass: How heavy is the animal (kilograms).

Bodybox Size: Dimensions of animal. Width x Height x Length









Animal's Infobox
Creature Model
General Attributes:
Appearance Biome 0
Breathing Mode
Mountable
Motion:
Jump Height 0 meters
Acceleration Factor 0
Body:
Mass 0 kg
Bodybox Size 0 x 0 x 0
Other Attributes:
Special Eggs, Mountable, etc.
Drop None
Food Vegetation / Meat
Herding Behavior
Spawner Egg
Creature Infobox Explanation

Other Attributes

Special: Does this animal lay eggs, dig into mud/sand, transform to werewolf, etc.

Drop: Quantity of items [if any] dropped by animal

Auto Nearby Creature Help: If you hit an animal, will another come to defend it?

Minimum Sound Distance: What is the min distance at which you can hear the animal's sounds?

Food: Will this animal eat meat? Vegetation? Or can it be fed at all?


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