Animal Infobox explanation
Animal's Infobox | |
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Creature Model | |
General Attributes: | |
Appearance Biome | 0 |
Breathing Mode |
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Mountable |
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Motion: | |
Jump Height | 0 meters |
Acceleration Factor | 0 |
Body: | |
Mass | 0 kg |
Bodybox Size | 0 x 0 x 0 |
Other Attributes: | |
Drop | None |
Food | Cannot be fed |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
General Attributes
Apperance Biome: In what general biome does this animal appear?
Attack Resilience: Used to calculate injury from attacks.
Fire Resilience: Damage per second an animal takes while on fire.
Fall Resilience: Minimal speed (m/s) in which the animal will receive 0 damage from falling.
Attack Power: Attack power of an animal. [Player has attack resilience of 10, meaning it can survive 10 hits from an animal with an attack power of 1]
Breathing Mode: Does the animal breathe in air or water?
Mountable: Can you saddle this animal? If yes, this allows you to summon the animal with a whistle.
Animal's Infobox | |
---|---|
Creature Model | |
General Attributes: | |
Appearance Biome | 0 |
Breathing Mode |
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Mountable |
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Motion: | |
Jump Height | 0 meters |
Acceleration Factor | 0 |
Body: | |
Mass | 0 kg |
Bodybox Size | 0 x 0 x 0 |
Other Attributes: | |
Drop | None |
Food | Cannot be fed |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
Motion
Walk Speed: How fast does the animal walk?
Fly Speed: How fast does the animal fly? [Only used by Raven, Duck, and Seagull]
Swim Speed: How fast does the animal swim?
Acceleration Factor: Time required for an animal to reach max running speed.
Animal's Infobox | |
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Creature Model | |
General Attributes: | |
Appearance Biome | 0 |
Breathing Mode |
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Mountable |
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Motion: | |
Jump Height | 0 meters |
Acceleration Factor | 0 |
Body: | |
Mass | 100 kg |
Bodybox Size | 0 x 0 x 0 |
Other Attributes: | |
Drop | None |
Food | Cannot be fed |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
Body
Mass: How heavy is the animal (kilograms).
Bodybox Size: Dimensions of animal. Width x Height x Length
Animal's Infobox | |
---|---|
Creature Model | |
General Attributes: | |
Appearance Biome | 0 |
Breathing Mode |
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Mountable |
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Motion: | |
Jump Height | 0 meters |
Acceleration Factor | 0 |
Body: | |
Mass | 0 kg |
Bodybox Size | 0 x 0 x 0 |
Other Attributes: | |
Special | Eggs, Mountable, etc. |
Drop | None |
Food | Vegetation / Meat |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
Other Attributes
Special: Does this animal lay eggs, dig into mud/sand, transform to werewolf, etc.
Drop: Quantity of items [if any] dropped by animal
Auto Nearby Creature Help: If you hit an animal, will another come to defend it?
Minimum Sound Distance: What is the min distance at which you can hear the animal's sounds?
Food: Will this animal eat meat? Vegetation? Or can it be fed at all?
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