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Talk:Furniture/@comment-26421638-20170321214450/@comment-26421638-20170322104058

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I've discovered more about this bug, but i don't think that is exacty the same bug that you were talking about, but let's go ahead anyways!

This bug happens when an electronically controlled multi state furniture (or a couple of other blocks that i'll mention afterwards) is set on fire.

The multi state furniture should be connected with any kind of electronic circuits that allows the furniture to switch state in a short span of time, a simple circuit with a Real Time Clock or a Clock / Pulse circuits like the Oscillator in the first pic of the page are good enough.

This bug happens with Wooden Doors, Trapdoors, Spiked Planks, Christmas Tree and, i guess, Wooden Fence Gates too... All of them are, including furniture, all flammable blocks that can switch "state" if electronically controlled.

So, the bug is: if one of this interactive blocks is set on fire and their state is continuously changed with electricity in a short time span, the circuit prevents the block for being burned-out by fire.

I hope that this curious trivia is helpful, maybe it can be used for something of cool on some Adventure Maps?