Donkey
Donkey | |
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General Attributes: | |
Appearance Biome | Deserts and Tropical Forests |
Attack Resilience | 30 |
Fire Resilience | 20 |
Fall Resilience | 10 |
Attack Power | 1 |
Breathing Mode |
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Mountable |
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Motion: | |
Walk Speed | 21 km/h |
Jump Height | 1.3 meters |
Acceleration Factor | 0.75 |
Body: | |
Mass | 300 kg |
Bodybox Size | 1.2 x 1.4 x 1.2 |
Other Attributes: | |
Special | Mountable, can jump over fences |
Drop | 1 Raw Bacon, 2-3 Leather, Saddle (if saddled) |
Food | Bread and Vegetation |
Herding Behavior |
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Spawner Egg |
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Creature Infobox Explanation |
Description (From Bestiary)
A stubborn animal that can be ridden if equipped with a saddle. Once saddled, will respond to whistle. Fast moving, not aggressive and very resilient to falls. Sometimes has a fit of stubbornness and refuses to move. Feeding it will often resolve the problem.
Description
The Donkey is a mammal in Survivalcraft similar to the Horse . It has a tan colored coat, white muzzle, and large ears.
Donkeys are herbivores, meaning they will eat: Red Flowers, Purple Flowers, White Flowers, Tall Grass, and Ivy.
They are non-hostile**, and drop nothing when killed unless saddled [in which case they drop their saddle].
Appearance Biome
Donkeys can be found in Deserts and occasionally in Tropical Forests.
General Uses
Donkeys can be used to get from one place to another very quickly, as they are mountable. They save you a lot of time when traveling, herding cattle, etc. They also have a greater fall resilience than horses and camels.
Donkey can be spawned in Creative Gamemode using a Spawner Egg.
Notes
Donkeys are generally stubborn and do not like to be ridden. You must feed them well or they will not behave.
**This animal is GENERALLY passive, but there is a chance it will retaliate when injured.