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Talk:Block ID/@comment-26421638-20180429144332/@comment-26421638-20180429182032

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Added all of them, but I would like to mention some interesting notes.

  • All Clothes share the same ID, but I wouldn't be surprised if block data (i don't know how is called, but is some kind of secondary ID for block/item variants) is what makes the difference for them, this "rule" can be applied on Furniture, Fireworks, Spawner egg and more.
  • Bolts and Arrows have the same ID, Musket's projectiles are for their own.
  • No more separate ID for painted Planks, Granite, Basalt, Brick Walls etc. They probaly are in the same ID of their original counterpart, possibly a consequence of the 32-bit block data conversion.
    • Their ID has been replaced with some of the Newest blocks, for example Logic NAND/NOR Gates filled the gap of the 4 unknown Electric Wires variations.
  • ID 173? It doesn't have any name... Perhaps is some kind of Technical block...

I'm not a programmer and my acknowledge with this stuff is limited, sorry if i haven't used a proper language.