|
|
Line 1: |
Line 1: |
| <span>
| |
| <includeonly>
| |
| <table id="CreatureInfoBox" class="game-infobox"> | | <table id="CreatureInfoBox" class="game-infobox"> |
| <tr> | | <tr><th colspan="2" class="game-infobox-title">{{{title|Creature's Infobox}}}</th></tr> |
| <th colspan="2" class="game-infobox-title">{{{title|Creature's Infobox}}}</th></tr> | | <tr><td colspan="2">{{{model|Creature Model}}}</td></tr> |
| <tr> | | <tr><th colspan="2" class="game-infobox-header">General Attributes:</th></tr> |
| <td colspan="2">{{{model|Creature Model}}}</td></tr> | |
| <tr> | |
| <th colspan="2" class="game-infobox-header">General Attributes:</th></tr> | |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Appearance Biome</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{appearanceBiome|0}}}</td></tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Attack Resilience</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{attackResilience|0}}}</td></tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Fire Resilience</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{fireResilience|0}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Fall Resilience</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{fallResilience|0}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Attack Power</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{attackPower|0}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Breathing Mode</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{breathingMode|Air / Water}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Mountable</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{mountable|Yes / No}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <th colspan="2" class="game-infobox-header">Motion:</th>
| |
| </tr>
| |
| {{#if:{{{walkSpeed|}}}|<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Walk Speed</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{walkSpeed|0 km/h}}}</td></tr>}}
| |
| {{#if:{{{flySpeed|}}}|<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fly Speed</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{flySpeed|0 km/h}}}</td></tr>}}
| |
| {{#if:{{{swimSpeed|}}}|<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Swim Speed</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{swimSpeed|0 km/h}}}</td></tr>}}
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Jump Height</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{jumpHeight|0 meters}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Acceleration Factor</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{accelerationFactor|0}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <th colspan="2" class="game-infobox-header">Body:</th>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Mass</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{mass|0 kg}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Bodybox Size</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{bodyBoxSize|0 x 0 x 0}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <th colspan="2" class="game-infobox-header">Other Attributes:</th>
| |
| </tr>
| |
| {{#if:{{{special|}}}|<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Special</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{special|Eggs, Mountable, etc.}}}</td></tr>}}
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Drop</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{drop|None}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Food</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{food|Vegetation / Meat}}}</td>
| |
| </tr>
| |
| {{#if:{{{minAudibleDistance|}}}|<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Minimum Audible Distance</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{minAudibleDistance|0 blocks}}}</td></tr>}}
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Herding Behavior</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{herdingBehavior|Yes / No}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td style="border-right: 0" class="game-infobox-attribute"><strong>Spawner Egg</strong></td>
| |
| <td style="border-left: 0" class="game-infobox-argument">{{{spawnerEgg|Yes / No}}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td colspan="2" class="game-infobox-attribute" style="text-align: center"><strong>[[Creature Infobox Explanation]]</strong></td>
| |
| </tr> | |
| </table> | | </table> |
| </includeonly>
| |
| </span>
| |