Brown Bear: Difference between revisions
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imported>ApexAnimalLover m Name correction. |
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<table class="game-infobox"> | |||
<tr> | |||
| | <th colspan="2" class="game-infobox-title">Brown Bear</th> | ||
</tr> | |||
<tr> | |||
<td colspan="2" style="padding: 0.5rem">[[File:soundgenerator.png|128x128px|center]]</td> | |||
</tr> | |||
<tr> | |||
<th colspan="2" class="game-infobox-header">General Attributes:</th> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Appearance Region</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">Jungles, Forests,<br>and Caves</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Atack Resilience</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">65</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Fire Resilience</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">15</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Fall Resilience</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">7.5</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Attack Power</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">3.5</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Breathing Mode</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">Air</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Mountable</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">No</td> | |||
</tr> | |||
<tr> | |||
<th colspan="2" class="game-infobox-header">Motion:</th> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Walk Speed</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">15 km/h</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Acceleration Factor</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">0.5</td> | |||
</tr> | |||
<tr> | |||
<th colspan="2" class="game-infobox-header">Body:</th> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Mass</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">400 kg</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Bodybox Size</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">1.5 x 1.4 x 1.5</td> | |||
</tr> | |||
<tr> | |||
<th colspan="2" class="game-infobox-header">Other Attributes:</th> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Drops</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">3-6 Fur, 1 Rotten Meat (50%)</td> | |||
</tr> | |||
<tr> | |||
<td style="border-right: 0" class="game-infobox-attribute"><strong>Food</strong></td> | |||
<td style="border-left: 0" class="game-infobox-argument">Meat, Bread, & Pumpkins</td> | |||
</tr> | |||
<tr> | |||
<td colspan="2" class="game-infobox-attribute" style="text-align: center"><strong>[[Animal Infobox Explanation]]</strong></td> | |||
</tr> | |||
</table> | |||
==Description (from [[Bestiary]])== | ==Description (from [[Bestiary]])== | ||
''"A large, dangerous mammal omnivore. Will chase anything that approaches it. Fairly slow, but powerful. Unlike black bear, likes warm areas. Not edible, but provides fur when hunted."'' | ''"A large, dangerous mammal omnivore. Will chase anything that approaches it. Fairly slow, but powerful. Unlike black bear, likes warm areas. Not edible, but provides fur when hunted."'' |