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Brown Bear: Difference between revisions

imported>ApexAnimalLover
m Name correction.
 
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{{Template:CreatureInfoBox
<table class="game-infobox">
|title = Brown Bear (Hostile)
<tr>
|appearancebiome = Jungle/Forest and Caves
    <th colspan="2" class="game-infobox-title">Brown Bear</th>
|attackresilience = 60
</tr>
|fireresilience = 15
<tr>
|Breathing Mode = Air
    <td colspan="2" style="padding: 0.5rem">[[File:soundgenerator.png|128x128px|center]]</td>
|mountable = No
</tr>
|drop = 3~6 Fur, 1 Rotten Meat (50%)
<tr>
|image =Brown_bear.jpeg
    <th colspan="2" class="game-infobox-header">General Attributes:</th>
|fallresilience = 7.5
</tr>
|attackpower = 3.5
<tr>
|walkspeed = 4.25
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Appearance Region</strong></td>
|accelerationfactor = 0.5
    <td style="border-left: 0" class="game-infobox-argument">Jungles, Forests,<br>and Caves</td>
|mass = 400 kg  
</tr>
|bodyboxsize = 1.5 x 1.4 x 1.5
<tr>
|special =  
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Atack Resilience</strong></td>
|food = Meat, Bread & Pumpkins}}
    <td style="border-left: 0" class="game-infobox-argument">65</td>
__NOTOC__ __NOEDITSECTION__
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Fire Resilience</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">15</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Fall Resilience</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">7.5</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Attack Power</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">3.5</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Breathing Mode</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">Air</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Mountable</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">No</td>
</tr>
<tr>
    <th colspan="2" class="game-infobox-header">Motion:</th>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Walk Speed</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">15 km/h</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Acceleration Factor</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">0.5</td>
</tr>
<tr>
    <th colspan="2" class="game-infobox-header">Body:</th>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Mass</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">400 kg</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Bodybox Size</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">1.5 x 1.4 x 1.5</td>
</tr>
<tr>
    <th colspan="2" class="game-infobox-header">Other Attributes:</th>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Drops</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">3-6 Fur, 1 Rotten Meat (50%)</td>
</tr>
<tr>
    <td style="border-right: 0" class="game-infobox-attribute"><strong>Food</strong></td>
    <td style="border-left: 0" class="game-infobox-argument">Meat, Bread, & Pumpkins</td>
</tr>
<tr>
    <td colspan="2" class="game-infobox-attribute" style="text-align: center"><strong>[[Animal Infobox Explanation]]</strong></td>
</tr>
</table>
 
==Description (from [[Bestiary]])==
==Description (from [[Bestiary]])==
''"A large, dangerous mammal omnivore. Will chase anything that approaches it. Fairly slow, but powerful. Unlike black bear, likes warm areas. Not edible, but provides fur when hunted."''
''"A large, dangerous mammal omnivore. Will chase anything that approaches it. Fairly slow, but powerful. Unlike black bear, likes warm areas. Not edible, but provides fur when hunted."''