12 Awesome Gifts For Your Favorite Blizzard Fan: Difference between revisions
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<br> | The Heroes of the Storm trailer is potentially a controversial inclusion on this list. The trailer doesn't include any logical story, but in that sense, it is a perfect representation of the game that it is selling. Heroes is all about action and fun,and the trailer runs with both of those concepts and pumps the volume up to 11. Viewers have the chance to see six of Blizzard's most iconic heroes and villains square off in a high-powered battle and it is incredibly reward<br><br><br>StarCraft 2's Betrayal on Kerrigan trailer is one of the company's most emotional creations. The cinematic is heartbreaking whether you are a fan of the series or not, but it hits home particularly hard for old school StarCraft fans. The trailer offers gamers a view from the ground as Kerrigan is betrayed by her own commander and left alone to be infested by the Zerg. The legendary betrayal takes place in the original StarCraft and this retelling of the hero turned villain's last moments of righteousness even borrows the original dialogue from the classic <br><br><br>No list of Blizzard cinematics would be complete without mention of the original World of Warcraft reveal trailer. In many ways, this is the trailer that kicked off the modern era of Blizzard gaming. The reveal trailer takes players back to Azeroth after Warcraft 3 and offers a brand-new perspective on the Warcraft setting. Aside from Trolls, just about every race and class get some love in this trai<br><br>Now, let's not get carried away. Making money is a company's goal, and there's nothing wrong with that. The issue is, this benefits the company at the expense of the player. Consider this: what's to stop Plants vs. Zombies 2 from perpetually releasing new plants while balancing the zombies and expansions in a way that necessitates their purchase, as they already have? This turns the game into an infinite cash-cow that will likely make more money than if they charged a $60 flat fee by grinding it out of players who want a full gaming experience.<br><br>This benefits the player and Valve equally, because Valve offers players items they genuinely want to buy, not have to buy or be left behind. Valve makes money, Dota 2 players look pretty. But Dota 2 players who haven't spent any money can still stomp into the ground players who have a cosmetic set for every hero. Moving away from League of Legends (since that debate is a particularly stomach-turning can of worms), consider Plants vs. Zombies 2. PopCap was sold to Electronic Arts after the first game, and EA moved the sequel to an all-mobile platform that's free to play, but it's the wrong kind of free to play. It's the kind with micro-transactions that offer a better gaming experience.<br><br><br>World of Warcraft has been out for 12 years and counting and over that time, Blizzard has produced a massive amount of lore and history to serve as the backstory for player adventures. Trivial Pursuit: World of Warcraft features 600 questions, some of which will put even the most experienced adventurer to the test. The board is a custom Blizzard-approved design and players will take control of adorable Baby Murloc movers as they progress through the game. Categories to choose from include Geography, Player Characters, Lore, Loot, Enemies and Encount<br><br>As someone who plays Dota 2, I thought "'worth'? What do you mean 'worth'?" It hit me pretty quickly that they meant worth money. The concept of paying real money for a hero eludes me, as a Dota 2 player, with a game that has more than 100 heroes available to everyone, free of charge. While League of Legends is technically free to play, players can get a better experience by buying access to better champions - champions that have "worth." Dota 2, not so. There's not a single item in the game that can be purchased in any way to give players an advantage. This got me thinking how Dota 2 really is the only game that does Free to Play right, that is, in a way that benefits the player as much or more than the company.<br><br>The same goes for League of Legends, bringing it back into the discussion, and they have shown no sign of ever stopping this practice. They release a new champion every week, some of which cost money to play, and many of which are "worth," leaving the players who don't have the money behind. I was this close to trying out Orcs Must Die: [https://dicedirectory.com/index.php?p=d additional resources] Unchained before I found out that it uses the League-of-Legends-style system for hero purchasing. These games are no better than the cable company. In fact, they may be worse. Imagine if every week, Comcast started a new channel with new and amazing shows, but made you pay a new fee if you wanted to experience it.<br><br>I don't have many vivid memories of things I saw on my Facebook news feed, but this is one of them. I'm scrolling past updates from my friends who play League of Legends, and one post was about how a new champion added was so good. One of their friends commented "Is he worth?" to which my friend responded "So worth."<br><br><br>Arthas and Nova should never really end up in a battle together as far as Blizzard lore is concerned, but Heroes of the Storm allows players to live out that "who would win in a fight?" fantasy over and over in an addicting MOBA format. This trailer does a stellar job of showing just how fun things can get when you relax and don't think too m |