Jump to content

Memory Bank: Difference between revisions

No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 7: Line 7:
   |height=165px
   |height=165px
   |cameraControls=true
   |cameraControls=true
   |cameraOrbit=232deg 86deg 5m
   |cameraOrbit=232deg 86deg 8m
   |disableZoom= true
   |disableZoom= true
   |disablePan=true
   |disablePan=true
Line 14: Line 14:
   |interactionPrompt=none
   |interactionPrompt=none
   |maxFieldOfView= 25deg
   |maxFieldOfView= 25deg
  |maxCameraOrbit=auto 90deg auto
   }}
   }}
|id=186
|id=186
Line 20: Line 19:
|isStackable=yes
|isStackable=yes
|maxStackSize=40
|maxStackSize=40
|isFlammable=no
|isFlammable=yes
|isFluidBlocker=no
|isFluidBlocker=no
|diggingMethod=axe
|diggingMethod=axe
Line 86: Line 85:


{{MessageBox
{{MessageBox
|text=Do NOT edit the bank when it's in-hand if you are in any survival mode. The game has a bug that will delete all banks in the selected slot EXCEPT ONE! Once a bank is programmed, it becomes unique and cannot share an inventory slot with any other item, but you can hold a full stack of unprogrammed banks. If you edit the stack as a whole, the game gets confused and will turn the entire stack into just one single (programmed) bank. Losing an entire stack of memory banks in survival mode can be very frustrating!
|text='''Warning:''' Do NOT edit the bank when it's in-hand if you are in any survival mode. The game has a bug that will delete all banks in the selected slot EXCEPT ONE! Once a bank is programmed, it becomes unique and cannot share an inventory slot with any other item, but you can hold a full stack of unprogrammed banks. If you edit the stack as a whole, the game gets confused and will turn the entire stack into just one single programmed bank. Losing an entire stack of memory banks in survival mode can be very frustrating!
|border= 1px solid #9f3526
|border= 1px solid #9f3526
|backgroundColor= #ffe9e5
|backgroundColor= #ffe9e5