Jump to content

Template:BlockInfoBox: Difference between revisions

m Protected "Template:BlockInfoBox" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
No edit summary
Tag: Manual revert
 
(27 intermediate revisions by the same user not shown)
Line 1: Line 1:
<span>
<includeonly>
<table id="BlockInfoBox" class="game-infobox">
<tr><th colspan="2" class="game-infobox-title">{{{title|}}}</th></tr>
<tr><td colspan="2">{{{model|}}}</td></tr>
  <tr><th colspan="2" class="game-infobox-header">General Attributes:</th></tr>
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Block ID</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">{{{id|0}}}</td></tr>
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Stackable</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
  {{#switch: {{{isStackable|}}}
    | #default = Yes
    | yes = Yes
    | Yes = Yes
    | no = No
    | No = No}} ({{{maxStackSize|0}}})</td></tr>
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Flammable</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
  {{#if:{{{isFlammable|}}}|
  {{#switch: {{{isFlammable|}}}
    | #default = [[File:no.webp|20x20px]]
    | yes = [[File:yes.webp|18x18px]]
    | Yes = [[File:yes.webp|18x18px]]
    | no = [[File:no.webp|20x20px]]
    | No = [[File:no.webp|20x20px]]}}}}</td></tr>
  {{#if:{{{isEdible|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Edible</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
  {{#switch: {{{isEdible|}}}
    | #default = [[File:no.webp|20x20px]]
    | yes = [[File:yes.webp|18x18px]]
    | Yes = [[File:yes.webp|18x18px]]
    | no = [[File:no.webp|20x20px]]
    | No = [[File:no.webp|20x20px]]}}}}</td></tr>
  {{#if:{{{isSleepable|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Sleep Suitability</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
  {{#switch: {{{isSleepable|}}}
    | #default = [[File:no.webp|20x20px]]
    | yes = [[File:yes.webp|18x18px]]
    | Yes = [[File:yes.webp|18x18px]]
    | no = [[File:no.webp|20x20px]]
    | No = [[File:no.webp|20x20px]]}}}}</td></tr>
  {{#if:{{{fuelValue|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fuel Value</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{fuelValue|0}}}</td></tr>}} {{#if:{{{fuelValue|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fire Duration</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{fireDuration|0}}}</td></tr>}} {{#if:{{{foodType|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Food Type</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{foodType}}}</td></tr>}} {{#if:{{{nutritionalValue|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Food Type</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{nutritionalValue|0}}}</td></tr>}} {{#if:{{{emittedLightAmount|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Emitted Light Amount</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{emittedLightAmount|0}}</td></tr>}}
  <tr><th colspan="2" class="game-infobox-header">Physics:</th></tr>
  {{#if:{{{lightAttenuation|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Light Attenuation</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{lightAttenuation|0}}}</td></tr>}} {{#if:{{{explosivePower|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Explosive Power</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{explosivePower|0}}}</td></tr>}} {{#if:{{{explosionResilience|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Explosion Resilience</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{explosionResilience|0}}}</td></tr>}} {{#if:{{{projectileResilience|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Projectile Resilience</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{projectileResilience|0}}}</td></tr>}} {{#if:{{{density|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Density</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{density|0}}}</td></tr>}}
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fluid Blocker</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
  {{#switch: {{{isFluidBlocker|}}}
    | #default = [[File:no.webp|20x20px]]
    | yes = [[File:yes.webp|18x18px]]
    | Yes = [[File:yes.webp|18x18px]]
    | no = [[File:no.webp|20x20px]]
    | No = [[File:no.webp|20x20px]]}}</td></tr>
  {{#if:{{{projectileStickProbability|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Projectile Stick Probability</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{projectileStickProbability|0}}}</td></tr>}}
  <tr><th colspan="2" class="game-infobox-header">Tool-Related Attributes:</th></tr>
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Method</strong></td>
      <td style="border-left: 0" class="game-infobox-argument">
    {{#switch: {{{diggingMethod|}}}
    | #default = Hack
    | hack = Hack
    | Hack = Hack
    | axe = Hack
    | Axe = Hack
    | quarry = Quarry
    | Quarry = Quarry
    | pickaxe = Quarry
    | Pickaxe = Quarry
    | shovel = Shovel
    | Shovel = Shovel}}</td></tr>
  {{#if:{{{diggingResilience|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Resilience</strong></td><td style="border-left: 0;" class="game-infobox-argument">{{{diggingResilience|0}}}</td></tr>}} {{#if:{{{requiredToolLevel|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Required Tool Level</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{requiredToolLevel|0}}}</td></tr>}} {{#if:{{{experienceGiven|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Experience Given</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{experienceGiven|0}}}</td></tr>}} {{#if:{{{toolDurabilityImpact|}}}|
  <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Tool Durability Impact</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{toolDurabilityImpact|0}}}</td></tr>}}
</table>
</includeonly>
</span>
<span>
<span>
<noinclude>
<noinclude>
Line 156: Line 245:
"example": "{{#widget:ModelViewer|parameters}} or [[File:filename.extension|imageSize]]",
"example": "{{#widget:ModelViewer|parameters}} or [[File:filename.extension|imageSize]]",
"type": "wiki-template-name",
"type": "wiki-template-name",
"required": true
},
"id": {
"label": "Block ID",
"description": "Block identification number.",
"type": "number",
"default": "0",
"required": true
"required": true
}
}
Line 163: Line 259:
"title",
"title",
"model",
"model",
"id",
"isStackable",
"isStackable",
"maxStackSize",
"maxStackSize",