Editor’s Choice: Jake s Top 10 Games Of 2015: Difference between revisions
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Pokémon is my absolute favorite franchise and it was very unfortunate there was no entry to the series this year. However, Pokémon was wise enough to appease me by releasing something, even if it was a puzzle game. Pokémon Shuffle has been a game I’ve constantly replayed. I’ve been enjoying it for over a year and I show no sign of stopping. New levels are constantly being added and timed challenges keep it interesting. It’s perfect to play on the go and with it now on mobile devices I highly recommend giving it a play.<br><br>I admit that Dota 2 has the benefit of an established fan base unmatched by almost any free-to-play game (League of Legends excluded). Not many games have fans who are willing to pay for something that doesn't benefit them in any way. Taking that into account, though, there still is no good excuse for free-to-play micro-transactions that benefit the company more than the player. Honestly, the solution is just to make your game cost money. Remember that? When games cost a flat fee for the entire thing? This was a largely successful model, and the only reason I can see for the shift is pure greed, especially by a company like EA that already has boatloads of money to roll in.<br><br><br>The voice over narration perfectly sets up the conflict that the Horde and Alliance have remained locked in for the last ten years and by focusing on unnamed heroes, rather than icons of the Warcraft world , players are able to imagine themselves as the Orc warrior going berserk or the Dwarf hunter exploring the snowy mountains. Maybe it's just nostalgia taking over, but we're tempted to roll a new character every time the drums of war start beating in this trai<br><br><br>Although some cinematic trailers aren't any kind of indicator of what a game will be like, a few companies have mastered the art of using trailers to capture the tone and mood of an upcoming project. But when n the realm of CG cinematic trailers, nobody does it better than Blizza<br><br><br>For this list, we only considered trailers from World of Warcraft forward, but the best five cinematic moments from the pre- WoW days could be an entirely different list. Despite the limited technology of the time, Blizzard still managed to produce amazing cinematics for the original versions of Diablo, StarCraft , and Warcraft 1<br><br><br>It's hard not to get teary-eyed watching Tyrael descend from the sky voluntarily even out of context, but when the trailer arrives just at the right point in the game's story, there's no denying its impact. Although Diablo 3 is incredibly replayable, the game's story does matter and it's hard not to become attached to its characters in between long sessions of looting. We dare players to make it through the game without getting invested in this st<br><br>That would be like the U.S. claiming it isn't a militarily focused nation, because they spend a relatively small percentage of its GDP on military. This overlooks the fact that the U.S. is perhaps the richest nation in the world, meaning that that small percentage is more than the next 30 or so developed countries combined. So how much money do free-to-play games make off micro-transactions? I don't know. But I know it's more than enough to stay in business, it's more than enough to make PopCap not even consider bringing Plants vs. Zombies 2 to any other platform besides mobile , and it's more than enough to entice several other games to go free-to-play, or at least to use micro-transactions.<br><br><br>Arthas and Nova should never really end up in a battle together as far as Blizzard lore is concerned, but Heroes of the Storm allows players to live out that "who would win in a fight?" fantasy over and over in an addicting [http://ir0086.com/comment/html/?2242.html moba game advanced Tactics] format. This trailer does a stellar job of showing just how fun things can get when you relax and don't think too m<br><br>Now, let's not get carried away. Making money is a company's goal, and there's nothing wrong with that. The issue is, this benefits the company at the expense of the player. Consider this: what's to stop Plants vs. Zombies 2 from perpetually releasing new plants while balancing the zombies and expansions in a way that necessitates their purchase, as they already have? This turns the game into an infinite cash-cow that will likely make more money than if they charged a $60 flat fee by grinding it out of players who want a full gaming experience.<br><br><br>Tyrael's Sacrifice is the first of a few tear-jerkers to make our list. Unlike the World of Warcraft opening cinematic, this Diablo 3 cinematic is entirely devoted to established characters in the game's universe. The three-minute cut scene contains lots of flash and action in the heavens, but what makes it great is how well it pulls at the player's heart stri<br><br><br>It's no secret that Mists of Pandaria is not the most beloved World of Warcraft expansion. Many players were disappointed by the game's move in a seemingly less serious direction, especially as it arrived just after one of the darker stories in the game's complicated l |
Revision as of 08:54, 18 August 2025
Pokémon is my absolute favorite franchise and it was very unfortunate there was no entry to the series this year. However, Pokémon was wise enough to appease me by releasing something, even if it was a puzzle game. Pokémon Shuffle has been a game I’ve constantly replayed. I’ve been enjoying it for over a year and I show no sign of stopping. New levels are constantly being added and timed challenges keep it interesting. It’s perfect to play on the go and with it now on mobile devices I highly recommend giving it a play.
I admit that Dota 2 has the benefit of an established fan base unmatched by almost any free-to-play game (League of Legends excluded). Not many games have fans who are willing to pay for something that doesn't benefit them in any way. Taking that into account, though, there still is no good excuse for free-to-play micro-transactions that benefit the company more than the player. Honestly, the solution is just to make your game cost money. Remember that? When games cost a flat fee for the entire thing? This was a largely successful model, and the only reason I can see for the shift is pure greed, especially by a company like EA that already has boatloads of money to roll in.
The voice over narration perfectly sets up the conflict that the Horde and Alliance have remained locked in for the last ten years and by focusing on unnamed heroes, rather than icons of the Warcraft world , players are able to imagine themselves as the Orc warrior going berserk or the Dwarf hunter exploring the snowy mountains. Maybe it's just nostalgia taking over, but we're tempted to roll a new character every time the drums of war start beating in this trai
Although some cinematic trailers aren't any kind of indicator of what a game will be like, a few companies have mastered the art of using trailers to capture the tone and mood of an upcoming project. But when n the realm of CG cinematic trailers, nobody does it better than Blizza
For this list, we only considered trailers from World of Warcraft forward, but the best five cinematic moments from the pre- WoW days could be an entirely different list. Despite the limited technology of the time, Blizzard still managed to produce amazing cinematics for the original versions of Diablo, StarCraft , and Warcraft 1
It's hard not to get teary-eyed watching Tyrael descend from the sky voluntarily even out of context, but when the trailer arrives just at the right point in the game's story, there's no denying its impact. Although Diablo 3 is incredibly replayable, the game's story does matter and it's hard not to become attached to its characters in between long sessions of looting. We dare players to make it through the game without getting invested in this st
That would be like the U.S. claiming it isn't a militarily focused nation, because they spend a relatively small percentage of its GDP on military. This overlooks the fact that the U.S. is perhaps the richest nation in the world, meaning that that small percentage is more than the next 30 or so developed countries combined. So how much money do free-to-play games make off micro-transactions? I don't know. But I know it's more than enough to stay in business, it's more than enough to make PopCap not even consider bringing Plants vs. Zombies 2 to any other platform besides mobile , and it's more than enough to entice several other games to go free-to-play, or at least to use micro-transactions.
Arthas and Nova should never really end up in a battle together as far as Blizzard lore is concerned, but Heroes of the Storm allows players to live out that "who would win in a fight?" fantasy over and over in an addicting moba game advanced Tactics format. This trailer does a stellar job of showing just how fun things can get when you relax and don't think too m
Now, let's not get carried away. Making money is a company's goal, and there's nothing wrong with that. The issue is, this benefits the company at the expense of the player. Consider this: what's to stop Plants vs. Zombies 2 from perpetually releasing new plants while balancing the zombies and expansions in a way that necessitates their purchase, as they already have? This turns the game into an infinite cash-cow that will likely make more money than if they charged a $60 flat fee by grinding it out of players who want a full gaming experience.
Tyrael's Sacrifice is the first of a few tear-jerkers to make our list. Unlike the World of Warcraft opening cinematic, this Diablo 3 cinematic is entirely devoted to established characters in the game's universe. The three-minute cut scene contains lots of flash and action in the heavens, but what makes it great is how well it pulls at the player's heart stri
It's no secret that Mists of Pandaria is not the most beloved World of Warcraft expansion. Many players were disappointed by the game's move in a seemingly less serious direction, especially as it arrived just after one of the darker stories in the game's complicated l