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{{#if:{{{isFlammable|}}}| | {{#if:{{{isFlammable|}}}| | ||
{{#switch: {{{isFlammable|}}} | {{#switch: {{{isFlammable|}}} | ||
| #default = [[File:no.webp| | | #default = [[File:no.webp|20x20px]] | ||
| yes = [[File:yes.webp| | | yes = [[File:yes.webp|18x18px]] | ||
| Yes = [[File:yes.webp| | | Yes = [[File:yes.webp|18x18px]] | ||
| no = [[File:no.webp| | | no = [[File:no.webp|20x20px]] | ||
| No = [[File:no.webp| | | No = [[File:no.webp|20x20px]]}}}}</td></tr> | ||
{{#if:{{{isEdible|}}}| | {{#if:{{{isEdible|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Edible</strong></td> | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Edible</strong></td> | ||
<td style="border-left: 0" class="game-infobox-argument"> | <td style="border-left: 0" class="game-infobox-argument"> | ||
{{#switch: {{{isEdible|}}} | {{#switch: {{{isEdible|}}} | ||
| #default = [[File:no.webp| | | #default = [[File:no.webp|20x20px]] | ||
| yes = [[File:yes.webp| | | yes = [[File:yes.webp|18x18px]] | ||
| Yes = [[File:yes.webp| | | Yes = [[File:yes.webp|18x18px]] | ||
| no = [[File:no.webp| | | no = [[File:no.webp|20x20px]] | ||
| No = [[File:no.webp| | | No = [[File:no.webp|20x20px]]}}}}</td></tr> | ||
{{#if:{{{isSleepable|}}}| | {{#if:{{{isSleepable|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Sleep Suitability</strong></td> | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Sleep Suitability</strong></td> | ||
<td style="border-left: 0" class="game-infobox-argument"> | <td style="border-left: 0" class="game-infobox-argument"> | ||
{{#switch: {{{isSleepable|}}} | {{#switch: {{{isSleepable|}}} | ||
| #default = [[File:no.webp| | | #default = [[File:no.webp|20x20px]] | ||
| yes = [[File:yes.webp| | | yes = [[File:yes.webp|18x18px]] | ||
| Yes = [[File:yes.webp| | | Yes = [[File:yes.webp|18x18px]] | ||
| no = [[File:no.webp| | | no = [[File:no.webp|20x20px]] | ||
| No = [[File:no.webp| | | No = [[File:no.webp|20x20px]]}}}}</td></tr> | ||
{{#if:{{{fuelValue|}}}| | {{#if:{{{fuelValue|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fuel Value</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{fuelValue|0}}}</td></tr>}} {{#if:{{{fuelValue|}}}| | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Fuel Value</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{fuelValue|0}}}</td></tr>}} {{#if:{{{fuelValue|}}}| | ||
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<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Food Type</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{nutritionalValue|0}}}</td></tr>}} {{#if:{{{emittedLightAmount|}}}| | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Food Type</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{nutritionalValue|0}}}</td></tr>}} {{#if:{{{emittedLightAmount|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Emitted Light Amount</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{emittedLightAmount|0}}</td></tr>}} | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Emitted Light Amount</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{emittedLightAmount|0}}</td></tr>}} | ||
<tr><th colspan="2" class="game-infobox-header"> | <tr><th colspan="2" class="game-infobox-header">Physics:</th></tr> | ||
{{#if:{{{lightAttenuation|}}}| | {{#if:{{{lightAttenuation|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Light Attenuation</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{lightAttenuation|0}}}</td></tr>}} {{#if:{{{explosivePower|}}}| | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Light Attenuation</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{lightAttenuation|0}}}</td></tr>}} {{#if:{{{explosivePower|}}}| | ||
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<td style="border-left: 0" class="game-infobox-argument"> | <td style="border-left: 0" class="game-infobox-argument"> | ||
{{#switch: {{{isFluidBlocker|}}} | {{#switch: {{{isFluidBlocker|}}} | ||
| #default = [[File:no.webp| | | #default = [[File:no.webp|20x20px]] | ||
| yes = [[File:yes.webp| | | yes = [[File:yes.webp|18x18px]] | ||
| Yes = [[File:yes.webp| | | Yes = [[File:yes.webp|18x18px]] | ||
| no = [[File:no.webp| | | no = [[File:no.webp|20x20px]] | ||
| No = [[File:no.webp| | | No = [[File:no.webp|20x20px]]}}</td></tr> | ||
{{#if:{{{projectileStickProbability|}}}| | {{#if:{{{projectileStickProbability|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Projectile Stick Probability</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{projectileStickProbability|0}}}</td></tr>}} | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Projectile Stick Probability</strong></td><td style="border-left: 0" class="game-infobox-argument">{{{projectileStickProbability|0}}}</td></tr>}} | ||
<tr><th colspan="2" class="game-infobox-header">Tool-Related Attributes:</th></tr> | <tr><th colspan="2" class="game-infobox-header">Tool-Related Attributes:</th></tr> | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Method</strong></td> | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Method</strong></td> | ||
<td style="border-left: 0" class="game-infobox-argument">{{{diggingMethod|Hack | <td style="border-left: 0" class="game-infobox-argument"> | ||
{{#switch: {{{diggingMethod|}}} | |||
| #default = Hack | |||
| hack = Hack | |||
| Hack = Hack | |||
| axe = Hack | |||
| Axe = Hack | |||
| quarry = Quarry | |||
| Quarry = Quarry | |||
| pickaxe = Quarry | |||
| Pickaxe = Quarry | |||
| shovel = Shovel | |||
| Shovel = Shovel}}</td></tr> | |||
{{#if:{{{diggingResilience|}}}| | {{#if:{{{diggingResilience|}}}| | ||
<tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Resilience</strong></td><td style="border-left: 0;" class="game-infobox-argument">{{{diggingResilience|0}}}</td></tr>}} {{#if:{{{requiredToolLevel|}}}| | <tr><td style="border-right: 0" class="game-infobox-attribute"><strong>Digging Resilience</strong></td><td style="border-left: 0;" class="game-infobox-argument">{{{diggingResilience|0}}}</td></tr>}} {{#if:{{{requiredToolLevel|}}}| |